Fallout 4 Update - August 18th
Added and Updated Features
Game
- Increased the BA2 archive limit from 256 to 1024 to better accommodate larger collections of mods.
- Added localized strings fixes for UI and platform terminology.
Creation Kit
- Archives are now supported on PlayStation. New file types (.nif, .dds, .bink, .cdx, .csg, .wav, and .fuz (with embedded .wav)) for PlayStation Creations.
- Bink files can now be added to Creation uploads via an Extra Files browser.
- Added Localization export support.
- Creations up to 2 GB in size can now be uploaded for Xbox.
- Updated "Search and Replace" to align with Starfield, adding buttons for "Select Form in Object Window" and "Open Form Editor."
Crashes
Game
- Fixed a crash when the player opens the Virtual Keyboard on a Steam Deck device.
- Fixed a top crash that would occur due to a streaming audio error.
- Fixed a crash on the Microsoft Store when players enter the Creations menus after resuming internet connectivity.
Bug Fixes
Game
- Exiting out of Search when viewing a specific Creation now properly returns the player to the Details page of that Creation.
- Creations category lists should now return ordered results more consistently.
- Error messages from the Bethesda.Net service now contain error codes that can be provided to Customer Service for investigation.
Creation Kit
- Archiving a plugin that uses pre-existing assets in a new form no longer causes the pre-existing assets to be duplicated.
- Material or Heightmap terrain edits now cause grass to generate properly.
- Running LipGen from the command line or launch argument now properly generates .lip files.
Miscellaneous
- Updated the game credits.