
Fallout 76
Buy GameVault 76 Handbook: Appalachia’s Most Wanted
Fallout 76
Buy GameWhile a little mutual dueling can be a great way to blow off steam with fellow survivors, you’d be wise to look out for any scoundrels who may reveal their true colors once they’re no longer under the watchful eye of the Overseer.
Read on to learn how you can deal with those who may choose a path of villainy as they roam the Appalachian wilds.
Murder and Bounties
Before the war, killing someone who had done no harm was a grave injustice, and the same remains true when you leave the Vault. Doing so will publicly brand the offender as “Wanted” for murder, immediately place a bounty on their head, and cause them to take full damage from all other survivors’ attacks.
As long as a player remains Wanted, they will be unable to see others’ positions on the Map, but their location will be visible — and clearly marked — to everyone else. Killing a criminal will clear their Wanted status and reward you with Caps equal to their current bounty. This bounty is paid out of their own pocket, and the Caps are removed from their stash once they’re killed by another player. If a murderer is unable to pay their full bounty, all damage they deal to other players will be reduced by 50% for the next 4 hours — which is in addition to the damage reduction already in place for attacks against those who don’t return fire.
Becoming a murder victim will still cause you to drop your junk, but there are no other rewards for your aggressor; they will earn no additional XP and will not receive any Caps for killing an innocent player. Keep in mind, choosing to Seek Revenge against your own murderer will count as an agreement to mutual PvP with them, which means you’ll take full damage from their attacks. However, successfully bringing your killer to justice will award you the full bounty on their head, and you’ll be able to reclaim any junk they were still carrying after they took it from your paper bag.
Pacifist Mode and Escaping PvP
If you’d prefer not to engage in any PvP combat whatsoever, you can enable Pacifist Mode. This option is toggled on by default for all new characters, and completely prevents your attacks from damaging other survivors. Once you’ve reached level five, Pacifist Mode will be automatically turned off and you will be able to engage in PvP as you see fit. While you can toggle Pacifist Mode on or off at any time using the Game Options menu, it’s important to keep in mind that other players can still land attacks against you in either case. Since you cannot initiate or agree to a duel while Pacifist Mode is enabled, the damage they deal to you will be greatly reduced, but you can still be killed.
There will always be several escape options available to you if you ever find yourself the target of an unrelenting assailant. You can simply run away, ignore your attacker until their weapon breaks, or even Fast Travel to your C.A.M.P. or another location using the map (and the normal inability to Fast Travel while an enemy is near does not apply). If they do manage to murder you, you can also choose to respawn somewhere else. If that still doesn’t stop the pesky perpetrator, you can use the Block or Block for Session options and Fast Travel away to make it very difficult for them to find or follow you.

Hungry for more Fallout 76? Head to the official Fallout 76 General Discussion Forum to chat about this post, or any other game-related topics with other players. Also, be sure to keep an eye on Fallout.com and Bethesda.net for more Fallout 76 details.
