Vault-Tec is proud to present
76_LargeHero_PTS_P28_1920X870.jpgFO76_Infestations-Standard_Bnet_BoxArt_300x359-01.jpg

Fallout 76 (PC)

Buy Game

Fallout 76: Steel Reign PTS Features and Update Log

June 04, 2021
FO76_Infestations-Standard_Bnet_BoxArt_300x359-01.jpg

Fallout 76 (PC)

Buy Game

The Steel Reign Update for Fallout 76 is now available in the Public Test Server!

We hope you will join us for some playtesting, questing, Legendary Crafting, and then share your feedback and bug reports with us in the PTS Channels in the Bethesda Game Studios Discord. Visit the #76-announcements channel for more information.


PTS Update Log

We plan to keep this article updated with the highlights from each new PTS patch as we release them. Check below for the latest changes, or scroll further below to check the initial feature, questline, and improvement descriptions when we first kicked off this round of PTS playtesting.


PTS Update - June 28, 2021

Audio
  • Weapons: Kit’s machine gun no longer has a strange echoing sound when powering down.
  • Weapons: Large groups of enemies rapidly firing weapons will no longer cause the SFX to become delayed and stacked.
  • Voice Chat: Fixed an issue causing Voice Chat to not function correctly.
Enemies
  • Mole Miners: Fixed an issue where Mole Miners would not use their Rocket Launchers.
  • Scorchbeasts: Can no longer be disintegrated.
NPCs
  • Blackburn: Behemoth Blackburn will no longer fail to perform an animation when bursting out of the chamber.
  • Blackburn: Behemoth Blackburn will no longer spawn every time the player enters the FEV Facility.
  • Tally Lang: No longer drops a Gauss pistol and ammo.
Perks
  • Cannibal: Fixed a control lock issue that occurred when the cannibal animation was interrupted.
Quests
  • A Satisfied Conscience: Replaced the Cryogenic Bed quest reward with Blackburn’s Bungalow and door.
  • A Satisfied Conscience: Removed a laser grid that would prevent the player from leaving after defeating Dr. Blackburn.
  • Heart of the Swamp: Fixed an issue where the event was not granting Legendary Cores.
UI
  • Scoreboard: Reward tokens are no longer off center.
Weapons
  • Black Diamond: Can no longer be crafted as a Legendary Weapon.
  • Farmhand: Can no longer be crafted as a Legendary Weapon.
  • General: Fixed an issue where weapons with explosive ammo did not report correct damage.
  • Legendary Mods: Rapid Legendary mod can no longer be applied to the Fatman, M79, and Black Powder weapons.
  • The Gutter: Can no longer be crafted as a Legendary Weapon.

PTS Update - June 15, 2021

Armor
  • Armor: Addressed an issue where stacking effects were not updating when equipping multiple pieces with the same effect.
  • Power Armor: Placing a fusion core inside Power Armor no longer causes the players weapon to remain in their hand during the animation.
  • Power Armor: Transferring a Favorite Power Armor piece from Chassis to Inventory no longer causes it to appear duplicated.
  • Power Armor: Fixed an issue where Power Armor pieces with 100%+ Condition would not show up in the Modify Menu of the Workbench when not attached to a chassis.
Crafting
  • Currency: Fixed an issue that allowed players to craft Legendary Mods without sufficient Legendary Cores.
  • Armor: Players are now able to revert Metal Armor pieces back to the Standard state after mods are applied.
  • Ghost: Fixed an issue where Ghost was not applying to rifles or pistols.
  • Lucky: Fixed an issue where Lucky was not rolling on 3-Star Legendary Melee Weapons.
  • Reduced Limb Damage: Removed Reduced Limb Damage from rolling on Legendary Power Armor.
  • Weightless: Removed Weightless from rolling on Legendary Power Armor.
NPCs
  • Ramirez: No longer calls the player Knight-Errant incorrectly.
Quests
  • The Catalyst: Fixed an issue where Behemoth Blackburn may not play an animation when bursting out of the chamber.
  • The Catalyst: Behemoth Dr. Blackburn’s area-of-effect poison attacks no longer target the ceiling.
  • A Satisfied Conscience: Tally Lang’s gang no longer fights Valdez at the incorrect time.
  • Missing Persons: Burke’s necklace is now called Dove Necklace.
  • Missing Persons: Moved the necklace clue to an easier to locate position.
  • Missing Persons: Players can no longer skip talking to Marcia about the necklace.
  • Swarm of Suitors: Now correctly grants Legendary Cores upon completion.
UI
  • Currency: Player currency amounts no longer display incorrectly when switching between characters in the same session.
  • Fanfare: Legendary item fanfare and notification now plays after crafting a Legendary Mod on an equipped Power Armor part.
  • Tutorials: Legendary Crafting tutorial no longer appears upon every login.
Weapons
  • Bows: The first shot from a bow no longer is the only shot that deals damage to an enemy.
  • Plasma Gatling: Fixed an issue where Plasma Gatlings may not recognize loaded Plasma Core ammunition after fast traveling or relogging.

PTS Update - June 4, 2021

Below you will find some high-level Patch Notes from our June 4 update. Thank you for all the bug reports and feedback you have provided us! Please note there are spoilers for the Steel Reign questline below.

In addition to the bug fixes listed below, we have also added in the Season 5 Scoreboard.

Items
  • APC Survival Tent: the APC Tent is no longer missing the Stash box.
  • Mercenary Outfit: Preview model when inspecting the outfit is no longer upside down.
  • Weapons Workbenches: Entering and exiting a Weapons Workbench while in third person no longer causes the player to be flung backwards.
  • Radios: Translated “radio” in non-English languages at Minerva’s Camp.
  • Stimpaks: Using a Stimpak quickly while exiting Power Armor no longer causes movement issues.
Legendary
  • Crafting: Secret Service, Strangler Heart, Solar and Thorn armor can now receive Legendary mods.
  • Crafting: Anti-Scorched Training Pistol is now eligible for Legendary Crafting.
  • Crafting: Secret Service, Strangler Heart, Solar and Thorn armor can now receive Legendary mods.
  • Drops: Public Events and Daily Ops will now properly grant legendary cores on completion.
  • Last Shot: Fixed an issue with 'Last Shot' providing an incorrect damage bonus.
  • Mods: Crafting legendary mods will no longer kick players out of the workbench.
  • Mods: Unyielding is no longer available to Power Armor.
  • Mods: Stalker's is no longer available to Melee Weapons.
  • Mods: Added the following Legendary mods to melee weapons:
  • V.A.T.S. critical Shots now do +50% damage.
  • Your V.A.T.S. critical meter fills 15% faster.
  • 25% less V.A.T.S. Action Point cost.
  • Mods: All Black Powder weapons can now receive the Explosive Legendary mod.
  • Mods: Heavyweight has been removed from the Legendary Mod pool.
  • Mods: The Quad Legendary mod is now also available to automatic weapons, except for weapons using cores for ammo (Plasma or Fusion).
  • Mods: The Quad mod can now be rolled when the Automatic Receiver is attached to the weapon.
  • Mods: Dissipating Legendary mod will no longer trigger when the player is in combat.
  • Mods: Addressed an issue where item names would not dynamically change when the player first applies a Legendary Mod.
  • UI: A tutorial screen giving an overview of the legendary crafting system will now appear when receiving a legendary core for the first time.
  • UI: Crafting legendary mods will trigger a flyout UI prompt, highlighting which legendary mods were generated.
NPCs
  • Brotherhood Initiate/Hopeful: Addressed issues with non-conditional idle lines.
  • Joanna Mayfield: Added in translations for Joanna’s name in non-English clients.
  • Herschel Klein: Added in translations for Herschel’s name in non-English clients, and addressed non translated dialogue choices.
  • Marty and Colin Putnam: No longer wear Brotherhood uniforms in Lewis & Sons Farm before being recruited.
  • Maximo Leone: Addressed issues with Maximo’s voice lines.
  • Minerva: Various updates to Minerva’s inventory lists.
  • Minerva: Added in translations for Minerva’s name in non-English languages.
  • Paladin Rahmani: Addressed issues with out of place dialogue lines.
  • Tommy Ten-Toes: Added in translations to Tommy’s name and dialogue in non-English languages.
Perks
  • Born Survivor: Addressed an issue where Born Survivor would activate after the player character’s death.
Quests
  • The Catalyst: Nellie no longer stops attacking the player when leaving the FEV Production Facility.
  • The Catalyst: Paladin Rahmani/Knight Shin no longer appear at Fort Atlas prior to completing The Catalyst:
  • The Catalyst: Blackburn no longer will be standing instead of tied down during the Fort Atlas scene at the start of the quest.
  • The Catalyst: Addressed a quest blocker that occurred when looting the West Tek Viewing Chamber Password and relogging.
  • The Catalyst: Opening doors to the Dispensary Lab without the terminal no longer causes the Quest marker to disappear.
  • The Catalyst: Standing too close to the Hatch no longer teleports the players and blocks progression.
  • The Catalyst: Mutant Dr Blackburn’s area of effect poison attacks no longer play Floater death sounds.
  • The Catalyst: The camera now correctly focuses on Doctor Farha during dialogue.
  • A Knights Penance: Team members will no longer be removed from the instance if they enter the Hidden Crevice before the Team Leader.
  • A Knights Penance: Addressed an issue where Supermutants could spawn inside a cage.
  • A Knight’s Penance: Fixed translation issues with the Supermutant Berserker.
  • A Knights Penance: Paladin Rahmani no longer faces a wall during conversation.
  • A Knight's Penance: Fixed an issue that could prevent players from picking up a shovel needed to progress the quest.
  • Missing Persons: The “Copy of Research Notes” Holotape now has a quest items tag.
  • Missing Persons: Marcia is no longer present in the Crater War Room before the objective to locate her.
  • Missing Persons: Teammates can no longer unlock the AMS Headquarters basement Lab early.
  • Missing Persons: Addressed an issue where teammates could not kill various NPC enemies.
  • Missing Persons: Marcia now crouches with the player.
  • Missing Persons: Players can no longer infinitely gain or lose reputation with Marcia.
  • Missing Persons: Starting the cutscene with Kit before clearing the mercenaries no longer blocks progress.
  • Missing Persons: Addressed various issues that occur when a player relogs after searching Kit’s body.
  • Missing Persons: Enemies will no longer spawn on the top floor of AMS Headquarters after defeating Kit.
  • Missing Persons: Addressed missing dialogue with Marcia.
  • Missing Persons: Killing third floor enemies at AMS before talking to Marcia no longer will cause the quest objective to disappear.
  • Missing Persons: Kit can no longer be shot through the glass during the “Clear the Enemies” stage.
  • Missing Persons: Marcia will no longer sometimes clone in AMS Headquarters.
  • Missing Persons: Addressed an issue where the “Go down to the Lobby” objective would not complete if the player took an alternate route.
  • Missing Persons: Addressed an issue where the elevator may not be responsive.
  • Missing Persons: AMS basement Key now shows in the players inventory after picking it up.
  • Missing Persons: Raider corpse no longer can wear a Blood Eagle outfit.
  • Missing Persons: Kit no longer occasionally spawns outside of his office.
  • Missing Persons: Fixed various dialog phrases with Kit.
  • Missing Persons: Fixed various translation issues.
  • Missing Persons: Fixed various incorrect subtitles.
  • Out of the Blue: Players can no longer block another player's instance by already completing Out of the Blue.
  • Out of the Blue: Rahmani no longer mentions having a drink with the player before they’ve completed the quest.
  • Out of the Blue: Addressed various translation issues.
  • Out of the Blue: Players can no longer get stuck while talking to Joanna while sitting in a chair.
  • A Satisfied Conscience: Addressed an issue with NPC’s not fighting with the player in Vault 96.
  • A Satisfied Conscience: Addressed mismatched VO with Cassie.
  • A Satisfied Conscience: Notes in Italian are no longer blank.
  • A Satisfied Conscience: Quest markers no longer occasionally disappear above the Blood Eagles.
Weapons
  • Bows: Addressed an issue where only the first arrow being shot from a bow dealt damage to enemies.
  • Knives: Addressed an animation issue while holding Knives.
  • Gamma Gun: Fixed an issue with the base Gamma Gun dealing less damage than intended.
  • Gamma Gun: No longer uses charging damage without the charging mod attached.
  • Grenades: Floater grenades can now be traded and sold.
  • The Invader: No longer has two “No Upgrade” mod slots.
  • Pepper Shaker: Can no longer receive the explosive legendary mod.
  • Plasma Gatling: Addressed an issue where the Plasma Gatling would sometimes not recognize loaded Plasma Cote Ammunition after fast traveling or relogging.
World
  • Floaters: Sound of Floater’s attacks are no longer loud and distorted.
  • Vault 96: Players will no longer get stuck on top of a table inside Vault 96.

PTS Update - May 28, 2021

Thank you all for your participation and feedback in the PTS! We released an update today that addressed bug fixes and implemented some changes to the Legendary Crafting system. Please note that there are spoilers for the Steel Reign quest line listed below.

Design & Balance Changes

Legendary Crafting:

After discussing player feedback on one- and two-star Legendary Cores feeling unnecessary, we have moved to a singular core system. We’ve removed the stars from Legendary Cores, and adjusted crafting component costs to reflect this.

  • Characters on the PTS have been given 5000 Legendary Cores to craft with.
  • Crafting Component costs have been updated to the following:
  • Armor:
  • 1-Star: 1 Legendary Module + 1 Legendary Core
  • 2-Star: 2 Legendary Modules + 3 Legendary Cores
  • 3-Star: 3 Legendary Modules + 5 Legendary Cores
  • Weapons:
  • 1-Star: 2 Legendary Module + 1 Legendary Core
  • 2-Star: 3 Legendary Modules + 3 Legendary Cores
  • 3-Star: 4 Legendary Modules + 5 Legendary Cores
  • Power Armor:
  • 1-Star: 2 Legendary Module + 1 Legendary Core
  • 2-Star: 3 Legendary Modules + 3 Legendary Cores
  • 3-Star: 4 Legendary Modules + 5 Legendary Cores

Bug Fixes

Enemies
  • Floater Freezer: Reduced the fusion core drain from Floater Freezer attacks.
  • Floaters: Attacks from floaters are no longer too loud or distorted.

Items

  • Legendary Items: Armor and Power Armor will now properly display their legendary prefixes.
  • Plasma Gatling: Fixed an issue with Plasma Cores not being recognized after fast traveling.
NPCs
  • Brotherhood Initiates: No longer refer to the player as Initiate after completing of The Catalyst.
  • Brotherhood Initiates: Fixed various conditioning issues on greetings for Brotherhood Initiates.
  • Murgle: Fixed an issue with Murgle the cat being vulnerable.
  • Rahmani: Fixed various conditioning issues with Paladin Rahmani’s off-quest dialogue tree.
  • Shin: Speaking to Knight Shin before accepting the Knight-Errant title no longer repositions him to his location in Fort Atlas.
  • Valdez: Fixed missing player dialogue in Scribe Valdez’s off-quest dialogue tree.
Quests
  • A Knight's Penance: Dynamite Bundles no longer populate the players inventory when relogging during this quest.
  • A Knight's Penance: Fixed an issue blocking dialogue progression with Knight Shin.
  • A Satisfied Conscience: Valdez and Blackburn no longer remain in Vault 96 after completion of the quest.
  • Missing Persons: Pierce no longer has a friendly facial expression during this quest.
  • Missing Persons: Marcia will now spawn correctly if the player has cleared out AMS ahead of time.
  • Missing Persons: Fixed an issue causing objective text to no longer show during Missing Persons.
  • The Catalyst: Fixed an issue where players could speak to Dr Farha while she is in combat.
  • The Catalyst: Dr Blackburn will no longer disappear from Fort Atlas at the incorrect time.
  • The Catalyst: Player is no longer kicked out of dialogue during specific conversations.
  • The Catalyst: Quest objectives no longer persist after completing them.
  • The Catalyst: Players can no longer interrupt Shin’s pathing.
  • The Catalyst: Fixed an issue where some of Knight Shin’s dialogue can be cut off by combat.
  • The Catalyst: Quest target over Dr Farha’s head no longer incorrectly persists.
  • The Catalyst: Players can no longer interact with Paladin Rahmani or Knight Shin when they are leaving West Tek.
  • The Catalyst: The intercom no longer incorrectly displays Dr. Farha’s name.
  • The Catalyst: The Scientists will now attend the address at Fort Atlas if present.
  • The Catalyst: Replaced floater explosion sound effect with a more appropriate one.
  • The Catalyst: Fixed an issue where the player could teleport if they stood far enough away from Dr. Blackburn under certain circumstances.
User Interface
  • Pip-Boy: Fixed the background alignment of the tabs in the Trade and Transfer menus.
  • Pip-Boy: Fixed placeholder text in the Effects tab of the Pip-Boy when another player imposes bleeding or stagger effect on them.
World
  • Fort Atlas: Key NPCs no longer wear hazmat suits inside of Fort Atlas when it’s nuked.

PTS Update - May 21, 2021

We released a new update for the Public Test Server on May 21 in order to address a number of bugs, make improvements to Legendary Core drop rates, and increase daily currency limits and player maximums. Read on for the highlights from this update.

Design & Balance Changes

Based off player feedback, we’re making some changes to the Legendary Core drop system and increasing the Scrip limit to help players more easily get the components they need for the Legendary Crafting System. In addition to that, we’re also increasing the limits for a few other currencies as well.

Currencies
  • Caps: The max cap limit has been increased from 30,000 to 40,000.
  • Gold Bullion: The daily vendor cap has been increased from 200 to 400. Additionally, the max player cap for Gold Bullion has been increased from 5,000 to 10,000.
  • Scrip: The daily vendor cap has been increased from 150 to 300. Additionally, the max player cap for Scrip has been increased from 1,000 to 5,000.
Legendary Cores
  • Drop Rate: Legendary Cores are now guaranteed drops at all Public Events.
  • Note: Some events will drop more than one Legendary Core by default, while others will drop additional cores depending on the success of the event.
  • Legendary Cores: Cores obtained before this update will be listed as “Depreciated Legendary Cores” and will no longer be useable. This applies to the PTS only and will not make it to the live game. We will also be granting new characters for you to use on the PTS with the updated cores.
Premade PTS Characters
  • Along with the Legendary Core changes above, we've added another premade character to your PTS account, named "Legendary Cores." It's stocked up on Legendary Cores and Legendary Modules, so that you can dive back into the Legendary Crafting system in the Test Server.

Bug Fixes

Please note: Some of the fixes mentioned below contain spoilers for the Steel Reign questline.

Items
  • Weapons: Area of Effect attacks now only damage weapon condition once per shot.
Perks
  • Cannibal: Addressed an issue where using the cannibal perk could control lock the player.
Quests
  • The Catalyst: Hellcat Power Armor Pieces now auto-learn upon completion of this quest.
  • Missing Persons: Clearing enemies on the third floor before defeating the mercenary on the first floor no longer blocks quest progression.
  • A Satisfied Conscience: Fixed an issue that could prevent enemies from spawning correctly in the Research Wing of Vault 96.
  • A Satisfied Conscience: Fixed issues affecting door controls in several different Terminals.
  • A Satisfied Conscience: Players can no longer unlock Cassie's test chamber before finishing the initial conversation with her.
  • Out of the Blue: Notes will now appear upon relog, and quest progression is now unblocked.
UI
  • Pip-Boy: Addressed an issue where certain mod effects remain displayed in the Pip-Boy after the mod was removed from the equipped item.
  • Pip-Boy: Elemental damage resist is now correct when crafting a mod equipped to an armor piece.
  • Vending: Items for sale preview now correctly updates when items are purchased at a vendor.
World
  • Audio: Addressed an issue where Hewsen’s idle VO can be heard from very far away.

New Features to Try in the PTS!

Read on to catch brief descriptions of the features and improvements that you can try out by joining us in the Public Test Server.


Steel Reign Questline

This update brings all-new quests to Fallout 76 with the Steel Reign questline, which picks up right where you left off with the Brotherhood of Steel at the end of Steel Dawn.

  • Please note: There is no Non-Disclosure Agreement during this phase of the PTS. Please use spoiler tags, or do your best to warn other players about story spoilers, when discussing the new quest content outside of PTS Discord channels. Thank you!

Here’s how you can get started with Steel Reign:

  • Steel Reign quests are open to any level 20+ characters who have already completed the quest “The Best Defense” in the live version of the game at the end of the Steel Dawn questline.
  • When eligible characters log in, a quest called “A Knight’s Penance” will lead you to speak with Russell Dorsey in Fort Atlas to continue the Brotherhood story.
  • Alternatively, you can use the premade character, named “Quests,” that we’ve added to your PTS account to get started with Steel Reign no matter your existing characters’ quest progress. (More on premade characters below.)

New Vendor: Minerva

A Blue Ridge Caravan Merchant, named “Minerva,” just arrived in Appalachia, and she’s ready to trade a selection of coveted item plans in exchange for your Gold Bullion.

  • The items that Minerva has available will rotate regularly, so be sure to check in with her whenever she’s in town! Her wares include Gold Bullion Plans that are normally only available from other Gold Bullion Vendors, or by completing Daily Ops.
  • Minerva is no slouch when it comes to making sales! She wants your business, and she’s offering discounts on Gold Bullion plans so that you’ll buy directly from her.
  • When Minerva arrives, she will set up shop at one of three settlements: Fort Atlas, Foundation, or The Crater.
  • Minerva’s visits will last for a few days at a time, but she will return to Appalachia each week to strike up new deals with any Dwellers who wander by her camp.
  • Please Note: Starting on May 17 in the PTS, Minerva will visit from Monday – Wednesday each week for three weeks.
  • During the week of June 7, she will appear from Thursday, June 10 – Monday, June 14, with a different inventory and a special sale. The following week, she will not appear.
  • During the week of June 21, Minerva will resume her Monday – Wednesday visits, and the above cycle will repeat.

Alongside Minerva’s arrival, we’ve also removed the need to unlock Gold Bullion and Gold Bullion Vendors by completing the Wastelanders quest, “Secrets Revealed.”

  • All players can now see and purchase Gold Bullion items and plans from the following Gold Bullion Vendors’ inventories: Samuel in Foundation, Mortimer in The Crater, and Regs in Vault 79.
  • Players must still complete “Secrets Revealed” in order to purchase Gold Bullion using Caps from Smiley at The Wayward.
  • Additionally, Gold Bullion Vendor items that have Faction Reputation requirements have not been changed.

Legendary Crafting

With this update, we’re implementing the Legendary Crafting system, which you can use to turn normal items into legendary items, re-roll your existing legendary items’ attributes, and even upgrade or downgrade their star-ratings.

  • Using a new crafting component, called Legendary Cores, along with a few Legendary Modules, you can now craft “Legendary Upgrades” for your items.
  • Visit Weapon and Armor Workbenches, and then open the Modify menu to get started with Legendary Crafting.
  • You can earn Legendary Cores as rewards by completing Seasonal Events, Public Events, and Daily Ops.
  • As always, Legendary Modules are available from Purveyor Murmrgh in exchange for some Legendary Scrips.
  • You can craft 1-, 2-, and 3-star Legendary Upgrades for your gear, and the materials required to craft them increase based on the Legendary Upgrade tier you choose.
  • Applying a Legendary Upgrade to a normal item will turn it into a legendary version of that item, with 1, 2, or 3 randomly assigned legendary attributes, depending on the tier of Legendary Upgrade you applied.
  • Applying a Legendary Upgrade to an existing Legendary Item can increase or decrease the number of legendary attributes that item has, again depending on the tier of Legendary Upgrade you apply. Here are examples of each option:
  • Upgrade: Modding a 1-star item with a 3-star Legendary Upgrade will turn it into a 3-star version of that item with 3 random attributes.
  • Downgrade: Modding a 3-star item with a 2-star Legendary Upgrade will result in a 2-star version of that item with 2 random attributes.
  • Re-roll: Modding a 3-star item with a 3-star Legendary Upgrade replace all 3 of the existing item’s attributes and apply 3 news ones at random.
Legendary Power Armor

In addition to weapons and normal armor, Legendary Crafting can also be used to create pieces of Legendary Power Armor.

  • Like weapons and armor, Legendary Power Armor pieces can also be upgraded, downgraded, and rerolled.
  • Visit any Power Armor Station and modify your favorite set of Power Armor to apply some Legendary Upgrades.
  • The vast majority of Legendary attributes that are available to normal armor can also be applied to Power Armor, with the following exceptions:
  • 1-Star
  • Auto-Revive: Chance to revive using a Stimpak
  • 3-Star
  • Acrobat’s: Reduced fall damage
  • Improved Sneaking: Harder to detect while sneaking
  • Diver’s: Grants underwater breathing

Legendary Attribute Balance Changes

Alongside the arrival of Legendary Crafting, we’ve also revisited our lineup of Legendary Attributes to add some new ones, and give a tune-up to a few that already existed. Give some of the new and updated legendary attributes a test run using your existing items, or by making them using the Legendary Crafting system.

New Legendary Weapon Attributes
  • 1-Star

  • Aristocrat’s: Damage increases as Caps increase. Maximum of +50% damage at 29,000 Caps.

  • Juggernaut’s: Damage increases as Health increases. Maximum of +25% damage at 95% health or above.

  • Heavyweight: This attribute is still a work in progress, and it is currently non-functional. Look for it in the next PTS update!

  • Gourmand’s: Damage increases as you fill your hunger and thirst meters. Maximum of +24% damage.

  • 2-Star

  • Last Shot: The final round in a magazine has a 25% chance to deal twice as much damage.

  • Single shot weapons, like Black Powder Rifles, cannot spawn with Last Shot.

  • Steady: +25% damage while standing still

  • Inertial: Replenish 15 Action Points with each kill.

  • 3-Star

  • Ghost’s: Attacks that hit enemies each have a 10% chance to generate a Stealth Field.

New Legendary Armor and Power Armor Attributes
  • 1-Star

  • Aristocrat’s: Energy and Damage Resistances increase as Caps increase. Maximum of +20 for each resistance at 29,000 Caps.

  • Power Armor: Maximum of +35 for each resistance at 29,000 Caps.

  • Heavyweight: This attribute is still a work in progress, and it is currently non-functional. Look for it in the next PTS update!

  • Power Armor: Maximum of +35 for each resistance at 350 pounds.

  • Overeater’s: Increases Damage Reduction up to +6% as you fill your hunger and thirst meters.

  • 2-Star

  • Glutton’s: Hunger and Thirst grow 10% slower. This effect stacks up to a maximum of +50%.

  • Fireproof: +25 Fire Resistance

  • Warming: +25 Cryo Resistance

  • Hardy: Receive 10% less damage from explosions

  • 3-Star

  • Doctor’s: Stimpaks, RadAway, and Rad-X are 5% more effective.

  • Burning: 5% chance to deal 100 Fire damage to melee attackers

  • Electrified: 5% chance to deal 100 Energy damage to melee attackers

  • Frozen: 5% chance to deal 100 Cryo damage to melee attackers

  • Toxic: 5% chance to deal 100 Poison damage to melee attackers

  • Dissipating: Slowly regenerate Radiation damage when out of combat.

Legendary Weapon Attribute Changes
  • 1-Star

  • Assassin’s: Increased damage vs. Humans from +10% to +50%.

  • Berserker’s: Removed the damage debuff when Damage Resistance is 80 or higher. The damage buff when Damage Resistance is between 1 and 60 has been slightly reduced.

  • Exterminator’s: Increased damage vs. Mirelurks and Bugs from +30% to +50%.

  • Ghoul Slayer’s: Increased damage vs. Ghouls from +30% to +50%.

  • Hunter’s: Increased damage vs. Animals from +30% to +50%.

  • Mutant’s: Updated functionality. Damage now increases by +5% per Mutation that affects the character, up to a maximum of +25%.

  • Mutant Slayer’s: Increased damage vs. Super Mutants from +30% to +50%.

  • Nocturnal: Removed daytime debuff. Nighttime damage buff has been increased.

  • Suppressor’s: Damage reduction applied to the target has been buffed from 20% for 3 seconds to 25% for 5 seconds.

  • Troubleshooter’s: Increased damage vs. Robots from +30% to +50%.

  • Zealot’s: Increased damage vs. Scorched from +30% to +50%.

  • 2-Star

  • Basher’s: Increased bashing damage from +40% to +50%.

  • Hitman’s: Increased damage while aiming from +10% to +25%.

  • Enhanced VATS: Increased the VATS hit chance from +33% to +50%.

Legendary Armor Attribute Changes
  • 1-Star
  • Assassin’s: Now reduces damage taken from all humans by -15%.
  • Nocturnal: Removed daytime debuff. Damage and Energy Resistances now increase by +10% per piece of Nocturnal armor during nighttime.

Meat Week

During this iteration of the PTS, we’re activating the "Meat Week" Seasonal Event. Gather Prime Meat from beasts at Primal Cuts events around Appalachia. Then, head to Grahm’s Meat-Cook near Vault 76 every hour to turn in Prime Meat for Legendary Scrips, and help Grahm throw his sizzlin’ summertime shindig. If the party is a success, you’ll also earn some rewards!

If you have any feedback you’d like to share for Primal Cuts, Grahm’s Meat-Cook, the new rewards (listed below), or if you find any bugs during the Meat Week event, please let us know by posting in channels in our Discord server.


New Rewards

Feel free to take some of the new rewards that we’re adding to Meat Week and Steel Reign for a test drive while you’re playing in the PTS. Please Note: Rewards like the Cryogenic Bed and Hellcat Power Armor are still in progress, and do not have final art just yet.

Steel Reign Questline Rewards
  • Face Breaker – Legendary Power Fist
  • Hellcat Power Armor
  • Mercenary Outfit
  • Brotherhood Civvies Outfit
  • Cryogenic Bed
Meat Week Rewards
  • Plan: Pepper Shaker
  • Plan: Grocery Cart Grill
  • Plastic Fruit Wreath
  • Plastic Fruit Bowl
  • Decoy Duck Set

Premade Characters in Your PTS Account

For those of you who have joined us in the Test Server previously, we’ve added a few premade characters to your PTS account, named “Quests” and “Rewards.” Please Note: Adding multiple characters to all PTS players’ accounts is a process that can take some time to complete. If you don’t have all three characters mentioned below in your Character Menu when the PTS begins, they should appear within the next day or two.

  • Quests Characters: These characters are set to the very start of Steel Reign so that you can begin the new Brotherhood questline right away.
  • We’ve added two versions of the Quests character to your account in case you’d like to run through the questline more than once, or if you encounter any progression blockers.
  • Rewards Character: This character has access to all of the upcoming Steel Reign and Meat Week rewards so that you can check them out and share feedback on them, if you’d like.
  • Additionally, we’ve loaded it up with Gold Bullion so that you buy items from Minerva, as well as Legendary Modules and Cores so that you can dig into Legendary Crafting.
  • As always, we’ve made copies of your existing characters from the live version of the game so that you can experience the Steel Reign questline and playtest new features using the characters you’re used to.
  • If your PTS account does not have the premade characters available, we're adding them to players who need them every Friday. Please download the PTS game client and log into Adventure Mode at least once on or before Thursday, and we will get you set up.

Thank you very much for your participation in the PTS, we’re looking forward to hearing what you think!

Bethesda Game Studios gear logo

Bethesda Game Studios