
Fallout 76
Buy GameFallout 76: Inside the Vault – Patch 9 Preview
Fallout 76
Buy GameThis week, we’re sharing a preview of a few of the highlights coming with Patch 9, including details on Player Vending Machines, Legendary Exchange Machines, a new Survival Beta scoreboard stat, and balance changes.
Read on to learn more about these upcoming features and changes, and be sure to keep an eye out for the full patch notes when we release Patch 9 on May 7.
Player Vending Machines
With Patch 9, we’re going to add personal Vending Machines that aspiring entrepreneurs around Appalachia can use to turn their C.A.M.P.s into makeshift markets. These vending machines will allow you to turn a profit by selling items you’ve made or found during your adventures. You can also visit other Dwellers’ C.A.M.P.s to pick up new gear for your collection.
Once you build a Vending Machine, you can assign items to it directly from your Stash and choose the Cap prices you’d like buyers to pay for them. Items you place in your Vending Machine will remain in your Stash, but they will also display a new vending icon next to their names so that it’s easy to identify what you’ve marked for sale at a glance. You will receive a notification whenever a buyer snatches up one of your wares. Caps from your sale, minus a nominal fee of 10% to maintain a healthy in-game economy, will be added to your Cap balance.
Of course, to run a successful business, you’ll need to advertise! When you build and power a Vending Machine, your C.A.M.P. location will appear to all players on the map as long as you aren’t currently Wanted. When others hover over your C.A.M.P. on the map, they’ll see your name and player icon, as well as the number and types of items you have marked for sale. If you’ve got lots of goods or rare items, and set fair prices, your shop will likely have a few new visitors.
We can’t wait to see how your C.A.M.P.s and trading evolve once we get vending machines into your hands, and we hope you’ll share your thoughts with us once they go live next week.
Legendary Exchange Machines
The Purveyor is a new Mole Miner vendor who will be making her way to the Wasteland later this month, but she doesn’t deal in Caps. When she opens the doors to her shop, you’ll be able to exchange a new type of currency, called Legendary Scrip, for legendary items. To help you prepare for the Purveyor’s arrival, we’re adding Legendary Exchange Machines that you can use to break down your unwanted legendary items and turn them into Scrip.

Once Patch 9 is live, you will be able to find Legendary Exchange Machines at Train Stations around Appalachia. Load up your inventory with the legendary items you no longer want to keep, place them in the machine, and then collect your Scrip. The higher the star-rating of your legendary items, the more Scrip you will receive. The more Legendary Scrip you have when the Purveyor arrives, the more legendary weapons and armor you will be able to buy!
We will have more details to share on the Purveyor next week. We hope the addition of Exchange Machines will help you free up some storage space and fill your wallet with Scrip while she travels to the surface.
Survival Scoreboard Updates
Previously, we asked you to weigh in on a poll to determine your favorite Survival Mode scoreboard stat so that we could make adjustments based on the community’s preferences. The results are in: “Players Killed” received the most votes, with “Longest Life” and “XP Gained” tying for second, and “Enemies Killed” coming in third. While “Players Killed” was the clear victor at 63%, there were enough votes in other categories that we wanted to create a new stat that takes more than one into account when ranking player performance in Survival Mode.
With Patch 9, we’re planning to implement “Survival Score” as the new primary stat for the Scoreboards. Here’s how it will work:
- You will receive one Survival Point for every Experience Point you earn while playing in the Survival Beta.
- The total number of Survival Points you currently have will determine your placement on the Scoreboards. The three players with the highest Survival Scores will be highlighted on the Map.
- On death, your Survival Score will be reset to zero.
- When you kill another player, 75% of the Survival Points they had prior to death will be added to your Survival Score.
- For example: If your Survival Score is 500 and you kill a player whose Score is 1,000, they will lose all their Points and you will receive 750, for a new Survival Score of 1,250.
Thank you for your feedback and for participating in our poll. We believe Survival Score will offer a more well-rounded way to evaluate your feats, while also giving PVP-focused players a clear way to rise through the rankings and chase the excitement of fending off challengers.
Weapon Adjustments
In addition to everything mentioned so far, we’re planning to make a few adjustments to weapons in our next update. Read on for a preview of the weapon changes you can expect to see on patch day.
Plasma Weapon Buffs
Plasma Guns aren’t currently as strong as we’d like them to be, and we wanted to give them a bit of a damage boost to bring them more in line with the other weapons at your disposal. The following buffs should help your Plasma Guns pack a little more punch across the board:
- Base Plasma Gun damage increased by 30%.
- Base Enclave Plasma Gun damage increased by 10% to 30%.
Explosive Shotgun Bug Fixes
We’re also implementing fixes for a pair of bugs affecting shotguns that have the explosive legendary effect. The first was causing them to deal double damage, rather than the 20% increase the explosive effect is intended to provide. The second issue was causing the Pip-Boy to display lower damage numbers than explosive shotguns were actually dealing to your targets. While these aren’t true balance changes, it’s important that we address these issues to bring more consistency to both the displayed and actual damage output of explosive shotguns.
Flamer and Cryolator Ammo Crafting
Finally, we’ve heard your feedback that Flamer Fuel and Cryo Cells can be hard to come by. We’d like to give you more opportunities to stock up on ammo for these weapons when you visit workbenches, and we are planning to make the following changes:
- Flamer Fuel created via crafting increased from 5 to 20.
- Cryo Cells created via crafting increased from 15 to 25.
Display Cases Are Coming
As some of you may already be aware, we’re planning to add display cases so that you can show off some of the items you’ve collected, such as weapons, bobbleheads, and magazines, in your C.A.M.P.s. We’re excited to bring this feature to the game, but it’s going to take a little more time and testing to make sure we get it right. As a result, display cases are going to arrive a few weeks after we release Patch 9. We know many of you are waiting to be able to flaunt your collections, and we appreciate your patience.
We hope you’ve enjoyed getting an early look at some of the changes coming with our next update. As with previous updates, we’re planning to post the full patch notes when Patch 9 goes live on May 7.
Don’t forget! We’re streaming Fallout 76 every week on Wednesday at 1:00 p.m. EDT. Tune in on Twitch or Mixer to join members of the Community Team as they take a look at the latest game content and explore Appalachia.
Until next time, we’ll see you in the Wasteland!