
Fallout 76
Buy GameFallout 76: Inside the Vault – February 7, 2019
Fallout 76
Buy GameForget staying inside the vault!
This week we’re delving into the fissures of Appalachia to preview a pair of changes targeting Scorchbeasts. We are also requesting your feedback about enemies in Fallout 76 and giving you a little bonus whenever you earn the Well Rested buff.
Upcoming Scorchbeast Changes
We’ve been reading your feedback about Scorchbeasts and the Scorchbeast Queen and there are a couple of changes coming in Patch 6 later this month that we’d like to preview for you this week:
- Sonic Scream Attack Frequency: One of the most common points of feedback we receive about Scorchbeasts is how they feel like they’re using their Sonic Scream attack too frequently. In Patch 6, we’re increasing the timer between successive Sonic Scream volleys to a minimum of 10 seconds for Scorchbeasts and the Scorchbeast Queen. Scorchbeasts and their Sonic Scream attacks will still be challenging, but this change should allow players more time to react in between volleys. Let us know how this feels once you’ve had a chance to play with this change following Patch 6 release. We’ll continue to monitor Sonic Scream and can make further adjustments as needed.
- Scorchbeast Queen Loot: In Patch 6, we’re also planning to fix a bug affecting the Scorchbeast Queen’s loot list, which often results in receiving the same plan as loot even after multiple Queen kills. Once this fix is live, the Scorchbeast Queen will be able to drop a wider variety of plans from her loot list, which should also limit cases where players receive a duplicate plan. Additionally, we are also looking into ways we can make her loot list more “legendary” in the future. While we're still working on implementing that system, we will let you know as soon as we have more details to share.
We know that some of you have shared lots of thoughts with us on Scorchbeast fights in general, and we’re discussing your feedback internally to see where we can make potential balance adjustments in the future, while maintaining the challenge inherent in taking on Appalachia’s deadliest denizens. We’re also working to make additional performance improvements during encounters with the Scorchbeast Queen, and we should have more to share on that in a future update.
Thank you for continuing to share your thoughts with us—please keep it coming!
We Want Your Creature Feedback!

Aside from Scorchbeasts, we’re also looking to gather any feedback you may have for the wide variety of enemies you can encounter while wandering the Wasteland in Fallout 76. Your feedback is important to us in making changes that can improve the overall player experience, and we’d love to know what you’d like to see us do more of in the future, as well as areas where we can improve when it comes to shaping the creatures, cryptids, and other enemies who inhabit Appalachia.
Head to the official Fallout 76 forums to share answers to the following questions:
- Which enemies are currently your favorites to fight? Why?
- Which enemies do you currently dislike encountering? Why?
- What makes an encounter with an enemy or creature fun or intriguing to you?
- What types of enemies would you like to see added to Fallout 76 in the future? Why?
- Other than legendary items, what types of loot help a fight feel rewarding to you?
- Would you like to see more challenging enemies added in the future, that may require multiple players or a team to defeat? Why?
Providing feedback here is huge for us. We are grateful for all the amazing feedback you shared with us about in-game events. In case you haven’t checked out our recently-released Known Issues post yet, we’ve already begun addressing some of your event-related feedback about placing event timers on the map. We’re planning to share more of our thoughts on your event feedback in a future post, as well as any event changes we’re looking to make as a result of your feedback. Finally, we’ll be making regular updates to the Known Issues post, so be sure to revisit it often.
Enjoy a Little R&R This Week

As a quick reminder, the latest in-game spotlight is all about rest and relaxation. Through Monday, February 11, any time you sleep long enough to earn the Well Rested buff, it will last 50% longer. So be sure to take a little break this week to kick up your heels and catch your breath before you jump back into tackling the challenges of the Wasteland.
While you’re at it, take a moment to head to the Atomic Shop, because we’ve added a variety of new items you can pick up using the Atoms you’ve earned by completing challenges, like Black Sunglasses, the VTU Track Suit, the Red Rocket Bed, and more.
Until next time, we’ll see you in Appalachia!