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Fallout 76

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Fallout 76: Inside the Vault – Pspsps-TS (World Pets Testing Server)

02 July 2026
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Fallout 76

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Welcome Back!

s – July 10

Today’s Public Test Server (PTS) update will be turning off the World Pets feature for now. It’s time to send our pets back to their C.A.M.P. beds to give them some well-deserved rest. We hope you’ve enjoyed this early look at the feature! The feedback you’ve provided will help push us towards the next pet PTS which will arrive later this year.

And now, a S.P.E.C.I.A.L. message from Jon Rush, Fallout 76's Creative Director:

Our focus on Fallout 76 remains steadfast as the team continues to work on exciting new content for the future of our Appalachian wasteland. We look forward to sharing some details (and teases) about what we have planned soon.

Unique Items

  • Salt of the Earth has had its reload speed and fire rate penalty reduced.
  • Reduced the bonus damage Boomstick has.
  • Fixed a display issue with The Quick Fix.
  • Final Word now grants Gain 1 Bullet Storm Stack on Kill.
  • Doctor’s Orders now grants Attacks Against Weak Points Have a 30% Chance to Reset a Revive Effect Cooldown.
  • Overkill now grants Kills Grant +5 Killstreak Count.
  • Flatliner now grants Fully Charged Shots Deal 100% More Damage.
  • Removed damage penalty from Burning Love and Piercing Love.
  • Mechanics Best Friend now grants Makeshift Warrior Also Increases Damage.
  • Resolve Breaker now converts all of the explosive damage into Cryo. The VFX have been changed to the default grenade VFX while the team works on a less intense Cryo VFX.
  • Holy Fire now grants You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds.
  • Foundations Vengeance now grants +5 Bullet Storm Stacks While Under 25% HP.

Legendary Mods

  • Iceman’s, Viper’s, and Pyromaniac's now all proved +50% damage to targets under that specific status effect: Freezing, Poisoned, Burning.
  • Poisoner’s can now be applied to weapons and increases Poison Damage by 20%.
  • Warming has been renamed to Cryologist's and increases Cryo Damage by 20% when applied to weapons.
  • Fireproof has been renamed to Pyro-Technician's and increases Fire Damage by 20% when applied to weapons.
  • Unyielding effect boundaries are now at 20%, 40%, 60% instead of below.

Note that the above elemental damage bonuses do not add that element to the weapon. These mods share the crafting recipe with the armor mods, so you won’t need to learn them if you already learned the armor version.

Weapons

  • Weapon swing speed is now capped at 200% (a bonus of +100% from effects).
  • 10mm SMG
    • Iron Sights are now known by default. This fixes the issue where when you apply the Reflex Sight you could not return to Iron Sights.
  • Railway Rifle
    • Further increased the base ammo capacity to 16.
    • Increased the rate of fire.
    • Lowered the base weight of Railway Spikes from 0.2 to 0.15.

Armor

  • The Pocketed and Deep Pocketed mods no longer scale with level and instead the Torso armor gains twice the benefits that limbs do.

General

  • Added a new setting under Display to change the scale of other players explosion VFX.
  • Fixed incorrect effect text when in the Emmett Mountain Disposal Site radiation zone.
  • The minimum RADS at respawn has been reduced from 25 to 20.

Patch Notes - July 2

We’re entering the final week of testing for the World Pets feature! Thank you all so much for your feedback. It has been immensely helpful to help guide our future development plans.

For this final week, we want to test how the addition of pets affects our seasonal events. We’re going to activate one of our seasonal events every day until July 9 so you can let us know how it feels to be playing alongside all of your pets.

Rotation Schedule

  • 7/2: Fasnacht

  • 7/3: Invaders

  • 7/4: Mothman

  • 7/5: Big Bloom

  • 7/6: Mischief Night

  • 7/7: Meat Week

  • 7/8: Fasnacht

  • 7/9: Invaders

Pets

  • Made a minor tweak to cat combat speed.

  • Fixed an issue with the Deathclaw’s third attack.

  • Gave all Pets a confidence boost (Fixed an issue where Pets wouldn’t fight against Bigfoot).

  • Fixed an edge case crash that could appear when taking grenade damage.

Quests

  • The following quests now have a small chance to reward Brotherhood of Steel unique items (The Fact Finder, Oathbreaker, Last Stand).

    • Event: Line in the Sand

    • Activity: Distant Thunder

    • Daily: Heart of the Enemy

Infestations

Today’s PTS update reactivates the Infestations feature. We have a collection of changes that are direct responses to community feedback.

Please note that some of the changes are scheduled to be released in our July update, while other changes are scheduled to arrive in the Fall update.

Scheduled to Release in July:

  • Bosses have been rebalanced to make them more challenging for large groups of players to fight.

  • All players on a server will now see a Server Message when an Infestation has spawned and when one has been cleared.

  • The initial search area for where an Infestation could be located has been reduced.

Tentatively Scheduled to Arrive in the Fall:

  • New meta objective has been added to Infestations. Players must find and kill Infestation enemies to summon the Infestation Boss.

    • This is an attempt to help slow the event down and give more players a chance to join in on the fun.
  • The boss corpse will now be highlighted after it is killed to make it easier to find.

    • Please note the visuals of this are still a work in progress.
  • A new smoke visual has been added to the Paper Map to indicate where an Infestation is.

  • An option to turn off/on Infestation notifications and visual overlays has been added to the game.

  • Fast traveling to teammates already in an Infestation is now free!

  • Morgantown location has been removed from the rotation

Unique Items

  • Kingfisher now also scales with seasonal Local Legends.

  • Salt of the Earth now correctly doubles base damage and AP cost. The fire rate and reload speed have been lowered.

  • Boomstick now grants Fires 2 Additional Missiles.

  • Ogua Gauntlet now grants “+30% More Damage Blocked”.

  • Red Terror and Perfect Storm now deal more fire damage.

  • Luca’s Switchblade now grants “+50% Explosive Damage”.

  • Cultist Piercer now grants “+50% Armor Penetrations vs Cryptids”.

  • Meadow Breeze Sprayer now deals poison damage instead of fire.

  • The Prototype ABX03 still deals fire damage.

  • Unstoppable Monster now grants “Reduce Damage Taken by 5%” and an “Additional 1% per Killstreak (Max 10)”.

  • Crowd Control now deals extra bleed damage.

  • Molerat Bat now include Mole Miners in its effect.

  • Lovetap now grants “Bashing Grants You and Teammates +30% Damage for 30 Seconds”.

  • The Fact Finder now grants “+15% Weak Point Damage while Aiming”.

  • Medical Malpractice now grants “Bonuses to Stimpak Healing Also Increase Damage”.

  • Camden Whacker now grants a random elemental stat instead of a random perk card effect.

  • Pyrolyzer now grants “Burning Enemies Burst into a Firey Mess Based on Luck”.

  • V.A.T.S. Unknown now grants “V.A.T.S. Criticals Deal Between 20% to 200% Damage”.

Weapons

  • 10mm SMG

    • The basic reflex sight can now be learned via scrapping.

Patch Notes - June 26

Armor

  • The Pocketed and Lightweight mods now scale with the item level.

C.A.M.P.S.

C.A.M.P.S. have been reactivated!

General

  • Fixed a case where the Cryo Freeze effect could become “stuck” after death.

Infestations

The team is continuing their work on Infestations. The upcoming changes are not ready to be tested yet so the feature will remain deactivated for now.

Perks

  • Nocturnal Fortitude
    • Increased HP per rank from 20 to 50.
  • Photosynthetic
    • Now regenerates 3 HP/s per rank.
  • Night Person
    • Is now a single rank 2-point card.
    • Increased INT & PER bonus to 5.
  • Solar Powered
    • Is now a single rank 2-point card.

Pets

To celebrate this first testing period for pets, we’re going allow them to start fighting alongside you! As a general reminder, this experience is not final nor is it the full scope of the feature. We’d love your thoughts on how it feels to fight alongside your favorite friend!

Combat

Health

All pets have the same amount of HP regardless of their species. Their total amount of health scales with your level.

Allowing your pet to take too much damage will put them into a downed state. Requiring you to rush to their side and deliver a Stimpak to get them back up. Clearing out all nearby enemies will also pick your pet up, but they’ll still require a Stimpak to get them back to full health.
Pets will not be affected by Radiation or Diseases, and they cannot be hurt by other players.

Other players can give your pet a Stimpak though. So, if see someone’s Glowing Radhog is down in the dumps, be a good Samaritan and give it a quick pick-me-up.

Combat

All pets can attack enemies through a series of melee attacks. Dogs will bite and Deathclaws (and cats) will scratch. Radhogs, well Radhogs RAM!

Pets will never attack other players even if they are hostile to you. They will only attack enemy NPCs.

General

  • Fixed an issue that allowed pets to block V.A.T.S..

Unique Items

  • Commanders Charge now grants +30% Chance to Automatically Block Ranged Attacks. This does not include explosive attacks.
  • Changed Disorderly Conducts description +20% Weapon Speed.
  • The Action Hero now grants +1% Deflect Chance per Bullet Storm Stack.
  • Resolute Veteran now grants +5 Minimum Bullet Storm Stacks.
  • The Quick Fix now grants +5% Swing Speed per Addiction.
  • Clarified Kingfishers effect description.
  • Salt of the Earth now has the effect Fires Both Barrels at Once.
  • Doctors Orders now grants the E.M.T. perk.
  • The Guarantee now grants the Demo Expert perk at rank 3.
  • Valkyrie now grants +2% Spin Up Speed per Bullet Storm Stack.
  • Shattered Grounds now deals more bleed damage and no longer grants Bloody Mess.
  • Bunker Buster now converts explosive radius bonuses into explosive damage bonuses.
  • The Debilitator now grants +2% Limb Damage per STR.
  • The Farmhand now grants Melee Damage based on END.
  • The Peacemaker now grants Explosive Damage based on CHA.
  • Lickety-Splits effect has been changed to function similar to Hat Trick.
  • Pirate Punch now increases the ranged damage of the pistol instead of bash damage.
  • V63-OLGA now grants +1 INT per Hacking Skill.

Weapons

  • Railway Rifle
    • Added a Prime Shotgun Receiver mod.
  • Combat Shotgun
    • Added a Prime Automatic Receiver mod.

Quest

  • Fixed an issue where the Corpse Flower Stamen would not be rewarded after Activity: Death Blossoms was successfully completed.

Patch Notes - June 19

Infestations

  • Infestations have been temporarily disabled. We plan on reactivating them at a later date. Stay tuned for that announcement.
    • We are only temporarily disabling Infestations for this week of PTS testing. The team is working on changes that we don't want people testing just yet.

Perks

  • Lone Wanderer now provides damage reduction against all damage types.

World Pets

  • Fixed an issue that caused Pets to block players’ ability to shoot through them.
    • The team is still working on the reported issues of Pets blocking V.A.T.S.
  • Made minor tweaks to Pet's distance from the player.

Unique Items

  • Red Terror now correctly uses fire VFX and has burning damage.
  • BERTHA now has the effect that matches the original patch notes – Lightning Arches to an Additional Target. This effect also increases the damage of the initial arch.
  • Tone Death now deals extra damage while Well Tuned.
  • Nuka Launcher now fires Nuka Grenades.
  • Grand Finale now correctly applies fire damage from the explosion.
  • Old Guard now grants +10% Deflect Chance.
  • Meteoritic Sword now grants Radicool Perk.
  • Kingfisher now gains 10% more damage per Local Legend Challenge you have completed.
  • Elders Mark now grants +2% V.A.T.S. Critical Damage per Onslaught Stack.
  • Ticket to Revenge now grants +3% Armor Penetration per Onslaught stack.
  • Love Tap now grants +10% Bash Damage per kill.
  • Sole Survivor now grants +3% Weak Spot Damage per kill.
  • Crowd Control now grants +5% Limb Damage per kill.
  • Whacker Smacker now grants +5% Power Attack Damage per Onslaught Stack.
  • Pirate Punch now grants +5% Bash Damage per Lockpick Skill.
  • Slug Buster increased the AP gained on kill from 20 to 60.
  • Crushing Blow now grants +10% Damage per Crippled Limb Your Target Has.
  • Longshot now grants +30% Damage to Far Targets While Aiming.
  • Gunther’s Big Iron has been changed back to its original 45% reload speed effect.
  • The following were missing from the initial table:
    • Resolve Breaker – Cryogenic Grenades.
    • V63 Shock Baton – Energy Damage.
    • Meadow Breeze – Sprays Meadow Breeze.
    • Prototype ABX03 – Sprays Meadow Breeze.
  • The V63 Zweihaender has been removed from the unique item list. It will be treated as a base weapon and later we may add unique versions of it.

Weapons

  • Death Tambo
    • Added two new mods – Bladed and Sharp.
  • Railway Rifle
    • Increased base ammo capacity from 10 to 14.
    • Added a Shotgun Receiver mod.
  • Added an Automatic Prime Receiver mod.
  • V63 Zweihaender
    • Added a Standard Blade slot which adds Energy Damage.

PTS Only

  • Fixed an issue where certain items could not be looted from the PTS locker.

Original Article Notes

Have you ever wanted to take your C.A.M.P. Pet out into the wasteland to travel and fight alongside you? We hope so, because we’re relaxing the leash on pets so that they can join you on your adventures!

Today we’re kicking off a very special Public Test Server (henceforth known as a Pspsps-TS or Paw-TS if you're so inclined) for a major new feature coming to Fallout 76 later this year.

How to Participate in the PTS

All players who own a copy of Fallout 76 on Steam can participate in our Pspsps-TS. Please note that progress from the Pspsps-TS does not carry over into the live game. The Atomic Shop is also disabled during this testing period.

To install the Pspsps-TS, open your Steam library, and install “Fallout 76 Public Test Server”.

Public Test Server Schedule

World Pets will have two separate Pspsps-TS periods before it releases later this year.

This first test will NOT contain all the content arriving in this update nor all the features for pets that we plan to release.

Starting today, World Pets will be available for focused testing on pet navigation. So please travel all around Appalachia and let us know of any areas where the experience doesn’t meet your expectations. For this test, pets will never enter combat with anyone. So, you don’t have to worry about them taking damage or attacking anyone.

When the World Pets Pspsps-TS returns, we’ll kick things off with the navigation and combat being available for testing. This phase of the Pspsps-TS will include the rest of the content from this update for you all to experience and provide feedback on. So please stay tuned for all those details later this year.

Now, let’s talk a bit more about these pets.


REMINDER: Everything in the PTS is subject to change.

Finding your Pets

Every C.A.M.P. Pet you currently own can be brought out into the world as a travel partner. In your Pip-Boy, you’ll find a new tab under the “Stats” menu that shows your entire catalogue of Pets. Selecting one of the pets in that menu will summon them beside you. Ready for the many adventures that await you!

Once this update releases, all pets will be able to be used in your C.A.M.P. or out in the wasteland.

Pet Commands

With your faithful companion beside you, you’re ready to take on the wasteland. When looking at your pet, an interact button will appear that allows you to issue one of the commands below. The emote wheel has been updated to provide a way to quickly access these commands as well.

  • Stay – The pet will remain at its current location until you give the follow command, or you move to far away.
  • Follow – Your pet will follow you.

When it comes to having your pet follow you around, the only places you won’t be able to take your furry friend is into a Raid or a Shelter. Pets will also not be able to swim underwater.


We’re excited for you to get your hands on these pets and tell us about your adventures with them around Appalachia.

Please remember, this is a unique slice of the World Pets feature that we hope to bring to you later this year. It does not represent the full scope of the feature, and it also does not contain the rest of the content that will be arriving alongside it.


Gameplay Changes

Perks

  • Added Pip-Boy descriptions for the following Perks under the Perk tab
    • Bloody Mess
    • Pain Train
    • Concentrated Fire

Weapons

  • Lever Action Rifle
    • Increased clip size from 5 to 6
  • The Brotherhood Recon Rifle has been replaced with a recipe for the Recon Scope in the Activity: Distant Thunder. Crafting restrictions around the Brotherhood Recon Rifle have been removed and it is now treated the same as other Hunting Rifles.
  • The Fancy Single Action Revolver and Pump Action Shotgun have been removed and replaced with weapon skins for the Pump Action Shotgun and Single Action Revolver. If you have the old items, they will be converted into a normal Pump Action Shotgun or Single Action Revolver with the weapon skin applied. You can then modify the items as you please.

Legendary Mods

  • Iceman’s is now useable on all weapons.

Unique Legendries

The many unique items throughout the wasteland have been updated. Each has at least 3 Legendary Mods and a special effect. You can now modify the Legendary Mods on unique items and add a 4-star mod. Below is a table of the updated items and their special effects. For the PTS notes this list contains everything considered unique even if no significant change was made. We will be looking at feedback for all items included in the table.

Name Effect
Old Guard Grants Guerilla Master Perk
Nailer Blocking inflicts Bleeding
Meteoritic Sword Rad Damage
The Gutter Poison Damage
Acceptable Overkill +1 Rank to Perk Concentrated Fire
Commanders Charge Grants Tenderizer Perk
Crushing Blow Grants Tormentor Perk
Disorderly Conduct +15% Attack Speed
Kingfisher Grants Exterminator Perk (Rank 3)
Night Light Ignore Time of Day Requirements on Perks
Salt of the Earth Grants Love the Spread Perk
The Action Hero Grants Bullet Storm Perk (Rank 3)
Resolute Veteran Grants Bullet Shield Perk (Rank 3)
The Guarantee +20% Explosive Damage
Unstoppable Monster Grants Brick Wall Perk
The Quick Fix Grants Chem Fiend Perk
Whistle in the Dark Grants Mister Sandman Perk (Rank 2)
Medical Malpractice +25% Damage to Crippled Targets
Mechanics Best Friend Grants Robotics Expert Perk (Rank 3)
Sole Survivor Grants Lone Wanderer Perk
Cultist Piercer Grants Adrenaline Perk
Elders Mark Grants Tenderizer Perk
Holy Fire Grants Friendly Fire Perk (Rank 3)
Lucas Switchblade +50 Action Points
Ogua Gauntlet +50 Health
Kabloom Poison Damage
Branding Iron Fire Damage
Face Breaker +10% Damage to Weak Point
Boiling Point Poison Damage
Cauterizer Fire Damage
Drill Fist Fire Damage
Flatliner Piercing Attacks
Lickety-Split Railway Spikes Shatter & Ricochet for up to <X> Damage
Ultracite Terror Sword Poison Damage
Boomstick Grants Grenadier Perk (Rank 2)
Longshot Grants Longshot Perk
Overkill Grants Adrenaline Perk
Peacemaker Grants One Gun Army Perk (Rank 3)
Daisycutter 30% Chance to Instantly Reload
Pyrolyzer Grants Pyro-Technician Perk
Somerset Special +15% Damage to Distant Targets
The Fact Finder +10% Damage to Weak Point
V63-BERTHA Arches to an Additional Target
Bunker Buster +25% Explosive Radius
Final Word Grants Born Survivor Perk
Slug Buster Replenish 20 Action Points with Each Kill
Oathbreaker +1 Rank to Perk Bloody Mess
The Fixer +100% Sneaking Speed
+15% Stealth in Shadows
Cold Shoulder Cold Damage
+50% Damage to Cryptids
Circuit Breaker Final round creates an energy blast that damages and stuns enemies within 50ft; stun immunity for 10 seconds
Cosmic Knife Option 1: +50% Sneak damage
Option 2: +25% Damage Resistance for 3 seconds
Icebreaker +20% Damage to Freezing Targets
Kills leave a Cryo Hazard
Nuka-Launcher +50% Damage to Mole Miners
Stimpike Attacks heal friendly targets by 10% Health
Burning Love Fire Damage
Love Tap +1 CHA per kill during a kill streak
Crowd Control +1 PER per kill during a kill streak
Doctors Orders Grants Team Medic Perk (Rank 3)
Foundations Vengeance Grants Tightly Wound Perk
Pirate Punch Grants Cap Collector Perk
The Debilitator Grants Deal Sealer Perk
Tone Death Grants Ninja Perk (Rank 2)
Mind Over Matter +1 INT per kill during a kill streak
Molerat Bat +50% Damage to Molerats
Grand Finale Fire Damage
The Farmhand Grants Heavy Hitter Perk
Western Spirit Grants Gunslinger Master Perk
Gunther's Big Iron Grants Gunslinger Perk (Rank 3)
Whacker Smacker Grants Knee-Capper Perk
Piercing Love Poison Damage
Shattered Grounds Bleed Damage
+1 Rank to Perk Bloody Mess
Anchorage Ace Prototype Integrated Silencer
Red Terror Fire Damage
Ticket to Revenge Poison Damage
V63 Zweihaender Energy Damage
V63-OLGA Grants Science! Perk
V63-HELGA Piercing Attacks
Head Hunter Bleed Damage
Civil Unrest +50 Action Points

The following unique legendries have also been updated (they couldn’t fit in the table above):

Camden Whacker

Roll with one of the following:

  • Grants Blocker Perk (Rank 3)
  • Grants Martial Artist Perk (Rank 3)
  • Grants Slugger Perk (Rank 3)
  • Grants Knee-Capper Perk
  • Grants Heavy Hitter Perk
  • Grants Brawling Chemist Perk (Rank 1)

The VATS Unknown

Roll with one of the following:

  • Better Criticals Perk (Rank 3)
  • Critical Savvy Perk (Rank 3)
  • Grim Reaper Sprint Perk Card
  • Psychopath Perk Card
  • Glowing Criticals Perk (Rank 3)

Workbench

  • Items that are classified as “unique” now display this tag when inspected.
  • Unique items can now have their Legendary Mods changed and a 4th Legendary Mod added.
  • The Scrip cost to change Legendary Mods no longer increases and is now a fixed value.
    • 1, 2, and 3-star require 50
    • 4-star require 100
  • Crafting Unique items at the workbench now requires Vault Steel.
    • 3-star items require 40
    • 4-star items require 80
  • Increased the number of modules required to craft unique items
    • 3-star items require 30
    • 4-star items require 65
  • Unique items have an increased Scrip cost to change Legendary Mods.
    • This is 10x the base cost
  • When attaching mods to an item, the replaced mod is now shown in the confirmation window. In addition, there is text to highlight if the replaced mod is not known by your character.

Known Issue

C.A.M.P. Building and Editing Temporarily Disabled

C.A.M.P. Building is currently deactivated for the start of this PTS while the team investigates an issue. Players will not be able to edit, move, or place items in their C.A.M.P. in the meantime.

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